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![]() It is a tradition to use Turbo C for graphic in C/CPP. But it's also a pain in the neck. Here we are using Code::Blocks IDE, which will ease out our work.
Steps to run graphic code in CodeBlocks
1. Install Code::Blocks
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Make sure you have installed Code::Blocks IDE on your machine. If you don't have this IDE or have any issue with compiler download and install it from here. http://sourceforge.net/projects/codeblocks/files/Binaries/16.01/Windows/codeblocks-16.01mingw-setup.exe
2. Download the required header files
We need few files to be included in the lib folder of Code::Blocks.Download the files from here https://github.com/SagarGaniga/Graphics-Library https://publicationsskyey599.weebly.com/numark-dj2go2-traktor-pro-2.html.
3. Include graphics.h and winbgim.h
Copy and Paste the graphics.h and winbgim.h files into include folder of Code::Blocks directory.
Path: C:Program Files (x86)CodeBlocksMinGWinclude
4. Include libbgi.a
Copy and paste libbgi.a file in the lib folder of Code:Blocks
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Path: C:Program Files (x86)CodeBlocksMinGWlib
5. Add Link Libraries in Linker Setting
![]() Download Graphics For Dev C++To test the setting copy paste any computer graphics code fromComments are closed.
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